name = ronindisc
preview = ronindisc_preview.bmp
dir = ronin
model = ronindisc.gmf
type = weapons
base = Weapon
styles = Default
sort = 50
description = ronin's lethal disc is now in your hands with over 4000 hitpoints.
damagesounds = sounds\titanium_hit.wav
decal = pierce01.tga 0 0 1 .25 .25 0
normal = true 1 0 0  0 0 1
attachsound = sounds\cmp_generic.wav
hitpoints = 20000
concussion = 3
fracture = 100
piercing = 1
mass = 50
hidden = 2